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HOME > 経済学部 > 研究プロジェクト > 活動記録・研究成果 > 2008年度 研究成果 > Spectator Engagement with Live Action and Animated Characters: Can We Sympathize with a Drawing?

研究プロジェクト

Spectator Engagement with Live Action and Animated Characters: Can We Sympathize with a Drawing?

[自発展開型]
マクリン 謙一郎(経済学部3年)
指導教員:マイケル・エインジ
2009年1月19日

要旨

Can we sympathize with a drawing? If so do we sympathize in the same way we do with live-action characters? How do we sympathize with characters at all? This paper will first explain the history of film theory and why character engagement is so important, and then point out the differences in the spectator’s engagement with live-action and animated characters.

This paper will use the systematic three-step approach to live-action character engagement devised by the British cognitive film theorist Murray Smith and apply it to three films: Psycho (1960, Alfred Hitchcock), Snow White and the Seven Dwarfs (1937, David Hand), and Ghost in the Shell (1995, Mamoru Oshii).

This paper will conclude that there is a major difference in character engagement in animated characters and live-action characters and show that there are certain effects that are only achieved through animation films.

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